
DateTime:4/8/2010 4:38:56 PM
Art direction. To attempt a definition, it's how well a game's color, depth, texture, space, and motion tie together to support the storyline and "feel" of a title, as well as the gameplay. If all the "d20" RPG elements comprise a game's substance, art direction dictates its style. Not surprisingly, along with the soundtrack, it's among the least appreciated features of a game. But like a good bassline riff, you won't realize the value of good art direction until it's missing. Giving the game it's subtitle, the ever-present Tower of Eternity, shattered in the mid-section by unknown events that catapulted Aion's two playable factions into a bitter war, always hovers majestically on the horizon, and the lights and features of the opposing factions homeland twinkle through the light haze overhead. The game's environments, cloistered into traditional zones, were dreamscapes in their own right.If you wanna buy aion gold, just contact our customers service. Just have a try!
We're told that Studio 5's Lead Art Director, Hyung-jun Kim, is an incredibly well respected fantasy artist in Korea, and by the look of Aion: The Tower of Eternity, we believe it. From the enchanted forests of the starting area to the nightmarish cutscene where the character is made to remember details of a horrific battle long ago, the vivid colors and extreme settings reminded me of something from the Soul Calibur series. But those moments provided an incredible emotional contrast, since by its otherwise soothing music, pleasant landscapes, and graceful animations, Aion seemed like a game calculated to calm. You could contact our customers service to buy aion gold.
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